03/22/2025 Database Update


Hello everyone!

Been quite a while. Apologies for the lack of updates as life has been relatively busy on my end these past few months. I have quite a few changes ready for everyone, but for now I'll start with the database changes. A particular pattern found here is the differentiation of White and Green as healer colors. I'm trying to move White towards being more preventive while Green is more restorative-- though both will have selections for what the other specializes in regardless. Another would change of note here would also be the new Commands to support the Burning, Poison, and Bleeding builds.

Expect a System Update soon!

  • Abilities
    • Soulmend (White)
      • Signature
        • Range increased to Close from Breath
      • Tiered
        • Changed to Instant from Sorcery
        • Range changed to Nearby
    • Guarding (White)
      • Signature
        • Changed to grant 3 Stacking THP instead.
      • Tiered
        • Changed to Instant from Sorcery
        • Grant a Target Combatant within Nearby [3/4/5] stacking THP.
      • Command
        • As a Constant effect, at the beginning of your turn, each party member gains +10 Stacking THP.
    • Natural Remedy
      • Signature
        • Changed to Sorcery from Instant
        • Heals for 8 HP instead.
      • Tiered
        • Changed to Sorcery from Instant
        • Heals for [12/16/18] Instead.
        • Range changed to Close.
    • Regenerate (Green)
      • Signature
        • Grants Regenerate 3 for 2 instead.
      • Tiered
        • Changed Tier to 2
        • Grant a Target Combatant within Close Regenerate [2/4/6] for [2/3/5] Turns.
    • Tough Hide (Green)
      • Signature
        • Changed to Sorcery from Instant
        • Grants 6 Overwriting THP instead.
      • Tiered
        • Changed to Sorcery from Instant
        • Grant a Target Combatant within Nearby [6/8/10] Overwriting THP.
      • Command
        • As a Constant effect, at the beginning of your turn, each party member gains 20 Overwriting THP.
    • Genesis Wave (Green Signature)
      • Gain 2 Focus. Your next Ability costs 2 more Focus to perform if it is not a Creature Spell.
    • Soothing Bloom (Green Signature)
      • Heal exactly two other target Combatants within Close for 2 HP.
    • Ilysian Nectar
      • Life Cost increased to 5 HP
      • Range Reduced to Close
      • Now grants 2 Focus and Heals for 3 HP
    • Maim (Black Tiered Spell)
      • Bleeding reduced to 1/2/3
      • Duration reduced to 2 Turns.
    • New Inferno (Red Command)
      • Gain Burning 2 for 1 Tick. As a Constant effect, all Burning statuses are Constant instead. At the beginning of your turn, gain Burning X, where X is your Burning status.
    • New Pox Maxima (Green Command)
      • As a Constant effect, Whenever a Poisoned status effect triggers, it triggers an additional time.
    • New Scarlet Moonlight (Black Command)
      • As a Constant effect, Bleeding effects also trigger for every 5 feet the bearer moves.


  • Creatures
    • Sky Whale (Blue Creature)
      • Hexproof Changed to Vigilance
      • Hexproof to other creatures reduced to Hexproof 2 from 3
    • Heroes’ Bane (Green Creature)
      • Ability Changed
        • [6 Focus]: Double this Creature's Base Damage and its Current and Maximum HP.

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