Database Update 07/27/2024
Ignited TRPG » Devlog
- Character Sheet v6.1
- (These are changes that I’ve missed from last update.)
- Fixed Sheet calculations for adding Max Load for the Satchel and Survivalist Vest
- Reorganized Mastery/Signature and Command Sections for the addition of Signature Spells of different Spell Types.
- Database
- Ability Changes
- Keyword Masteries
- Reworded to Keyword instead.
- Steadfast (1st Tier White)
- Reworked to Slow your Attacker and give you immunity to being Slowed, Moved or Stunned.
- Inspiring (1st Tier White)
- Changed to buff all other Allies within the range instead of just one Ally.
- Purge Filth (2nd Tier White)
- Changed the condition to Defending, and removed the Focus count condition.
- Righteous (3rd Tier White)
- Changed to instead grant a Combatant that targeted you with a Spell up to 3 Statuses you have.
- Phalanx (3rd Tier White)
- Scaling on Rampart replaced with fixed Rampart 2.
- Gleaming Duel (4th Tier White)
- Changed activation to be upon Taunting a Combatant, and made the Artifact and Enchantment destruction number-based and sacrifice-based instead of destroying them.
- Valiant Charge (5th Tier White)
- Changed to Target up to 3 Allies and grant additional movement instead of Damage for 1 Turn.
- Tactical Retreat (1st Tier Blue)
- Increased displacement by 5 feet at all levels, but made the penalty to Attacks fixed at -3.
- Counter Stance (2nd Tier Blue)
- Changed to trigger upon enduring an Attack to deal damage to the Attacker.
- Wise (3rd Tier Blue)
- Reworked to grant damage bonus based on your number of Mind Counters.
- Substitution (3rd Tier Blue)
- Reworked to swap places with an Ally upon getting Attacked.
- Sadistic (Black 1st Tier)
- Buffed Heal to [2/3/4]
- Ruthless (2nd Tier Black)
- Reworked to deal damage against combatants with THP.
- Spiteful Specter (2nd Tier Black)
- Renamed to Scapeghost and effect slightly adjusted.
- Spiteful (3rd Tier Black)
- Reworked to deal damage to Combatants that act against you.
- Hit Where It Hurts (3rd Tier Black)
- Buffed Damage bonus to +[2/3/5]
- Immolation (1st Tier Red)
- Reworked to inflict Burning.
- Calm (1st Tier Green)
- Reworked to Grant focus.
- Restrained (2nd Tier Green)
- Reworked to grant you stacking THP.
- Patient (2nd Tier Green)
- Reworked to grant Focus.
- Nature’s Embrace (5th Tier Green)
- Changed condition to be when an Ally heals missing HP.
- Quicksmith (Signature Sorcery)
- Damage bonus no longer limited to within the turn.
- Artifice Forging (Signature Sorcery)
- replaced this turn from the bonuses with “Forward” and “until your next Turn”.
- Twincast (SIG,Tiered Spell), Wild Scatter (Tiered Spell), Artifice: Invention (CMD)
- Replaced mentions of Sorcery with “Instant or Sorcery”
- Null Strike (Colorless Skill)
- “Attack in Melee” replaced with “Attack within Close”
- Keyword Masteries
- Ability Changes
===================================
- New Skills
- White
- [4] Emergency Aid
- [4] Shining Example
- [5] White Tiger Bite
- [5] Hinder Offensive
- Blue
- [4] Moon-Splitting Reflection
- [4] Mental Oasis
- [4] Tactician’s Reach
- [5] Hard Cover
- [5] Echoing Truth
- Black
- [1] Bloodletter
- [3] Dim their Sight
- [4] Floating Whispers
- [4] Executioner
- [5] Storm of Crows
- [5] Death Can Earn Me
- Red
- [3] Lightning Strikes Once
- [4] Hearth Flame
- [4] Undying Flames
- [5] Phoenix’s Rising Dawn
- [5] Wild Haymaker
- Green
- [3] Rootlock
- [3] Instinctive Archery
- [4] Shoot Down
- [4] Synchronized Strike
- [5] Viper’s Coiling Path
- [5] Ancestral Protectors
- White
Files
Ignited-Rulebook-0.14.1.pdf 660 kB
Jul 14, 2024
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Ignited TRPG
A Magic: the Gathering inspired TRPG!
Status | In development |
Category | Physical game |
Author | Madness |
Tags | Fantasy |
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- Update 07/14/2024Jul 14, 2024
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