Update 06/16/2024: Database Changes
Ignited TRPG » Devlog
Update 06/16/2024: Database Changes
Hello all, just another round of changes to Abilities. Reasoning for the changes will be written where applicable.
- Thoughtseize Reworked - this is a change that was announced in a hotfix, so this is already live.
- Signature
- The GM tells you the Names and Tiers of the first three Prepared Abilities of a Combatant within Near range.
- 4th Tier
- Reduced to 3rd Tier
- the GM tells you the Names and Tiers of the first [three/five/seven] Prepared Abilities and the current Focus of a Target Combatant within Near.
- Command
- You see the Library of a Combatant you see within Far. As a Constant effect until the end of this encounter, You may choose a Combatant you can see within Far at the beginning of each of your turns. Learn their current Focus and Attributes.
- Signature
- Vengeful Smite (White Tiered Spell) - this is a change that was announced in a hotfix, so this is already live.
- Corrected to say another Ally so it now works as intended (triggering the additional damage only from )
- Totem Warrior (Green Mastery) - this is a change that was announced in a hotfix, so this is already live.
- Trigger corrected to be “The first time” instead of “Whenever”
- Spiteful Specter (Tiered Black Skill)
- Tier Raised to 2 from 1
- Substitution (Tiered Blue Skill)
- Tier Lowered to 3 from 4
- This and the change to Spiteful Specter were made with the other in mind. They both did similar things but Substitution did slightly more than Specter (which I may monitor further for rewording or reworking), so their costs were "moved" closer to each other.
- Combative Prayer (White Mastery)
- Now grants Counters only on successful WIL rolls (To incentivize investment into your WIL)
- Faith Counter usage is limited to once each turn. (More of a further clarification than an imposed limit.)
- Full-Bodied Charge (RG Mastery) Reworked
- You cannot gain bonuses to Damage from any other sources. Whenever you Attack, gain +X Forward to Damage, where X is your THP, then your THP is halved, rounded down.
- (FBC was intended to incentivize more defensive builds, but after allowing it to convert received Damage bonuses into THP anyway, it just became an easy source of survivability for damage-based characters in Red and Green, all for the low price of 2 EXP and one Signature/Mastery slot.)
- Armored Heart (WR Mastery) Reworked
- You cannot gain bonuses to Attacks from any other sources. Gain +X to Attacks, where X is half your Armor, rounded down.
- (Armored Heart isn't as affected by this due to how Armor is acquired, but it's receiving a similar rework to mirror what's been done here.)
ADDENDUM:
- New Artillery Caster (URG Mastery)
- Damage dealt by Spells you Cast is increased by your personal Damage Die.
- New Arcane Reach (U Mastery)
- Take -2 to Non-Mageblade Attacks. Sorceries you Cast that Target exactly one Combatant have their range replaced with your Mainhand Weapon's Range Tag.
Files
Ignited-Rulebook-0.14.0.pdf 655 kB
May 28, 2024
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Ignited TRPG
A Magic: the Gathering inspired TRPG!
Status | In development |
Category | Physical game |
Author | Madness |
Tags | Fantasy |
More posts
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