Martial Overhaul: Skill Hotfixes


Hello all, just some changes to the Ability database. This came from a first round of testing within my own personal circles,
followed by revisiting the Masteries and Skills. Considering how little Masteries and Skills there are at the moment, this will likely be the only hotfix change for skills and masteries, but a follow up update could be done for the Spell List.

  • Fearless (red):
     "this turn" -> "for 1 Turn"
  • Furious(red):
    When you deal Damage to a Target, you may Attack again as a Free Action with +[1/2/3] Damage. Gain +[5/4/3] Damage Received Forward.
  • Martial Artist (red):
    If you have no weapons in your Main hand and Off-hand, you gain +2 to Attacks and Double Strike with your unarmed strikes.
  • Sadistic(black):
    When you cause another combatant within Near to lose HP, if they are at least [35/30/25] HP below their maximum, gain 2 HP and [1/1/2] Focus.
  • Karmic Debt (White-Black):
    • Damage Boost split into a new Mastery, "Karmic Retribution" (White-Black)
    • Both bonuses are now ongoing, up to a cap.
  • Formless Figher (Green-Blue):
    Whenever you successfully Attack an Enemy, you may gain one of the Target's Keyword Abilities for 1 Turn. Ineffective against boss enemies.
  • Diversity (Green-White):
    Gain +1 to Damage for each unique (damage) number die you have between your personal and weapon dice (d4, d6, d8, etc).
  • One for All (WUBRG):
    For each Color, Gain +1 to Attacks and Damage if another party member is aligned with it.

Files

Ignited-Rulebook-0.12.0.pdf 373 kB
May 16, 2023

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