Update 02/19/2023


Update 02/19/2023: Rulebook 0.11.2 and Spell Compendium 0.9.5

Rulebook 0.11.2

  • Focus is now collapsed into a single number instead of being colored. This should help make wielding multiple colors smoother
  • Spark is now uncolored and goes from 0 to 5.  The Spark and Attunement passives seemed a little too hard to grasp for most players I've played with, so this should help simplify it.
    • New Sparked Signature - Once per turn you may Cast a Tiered Spell and gain Focus from it as if it were a Signature Spell.
    • Special Attacks - The Attack count for attunement (now raising Spark) no longer includes the Special Attack itself. Special attacks are also still limited to once a turn.
  • You can now also do any colored Command (save for Casters that still need to know the Command Spell)
  • Archetype passives changed to reflect the removal of Colored Focus
    • Assassin
    • Bard
    • Ranger
  • Command unlock changed -- Commands unlock at 4, Signature Upgrade at 8. This lets Players get access to Commands sooner (albeit with 1 Focus gain a turn it's hard to reach it in any given fight) so they can start playing around with stronger spells-- even if it's still hard to get to it at level 4.

These changes are also reflected in the Planeswalker Sheet  (and by Extension the GM Sheet) as well.

Spell Compendium 0.9.5

Spell Changes to reflect the Focus change

  • Counterbalance
  • Twincast
  • Mana Leak
  • Mind Rot
  • Stain the Mind
  • Grim Inversion
  • Ruination
  • Animus
  • Channel

Other Spell Changes:

  • Dark Bargain (Command) -- Changed to reflect the Concept changes

New Non-Concept Spells:

  • Ilysian Nectar (Green)
  • Chorded Song (White)

These changes also reflected in the Spell Database.

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