Update 06/08/2022: Concept Overhaul
Ignited TRPG » Devlog
Update 06/08/2022: Rulebook and Spell Compendium 0.8.0
Ignited's gotten a big overhaul!
- The Spellcasting and Levelling System has been drastically changed
- Instead of Collecting, Improving and Casting Spells, you learn new Concepts and are able to cast different kinds of Spells based on that Concept.
- Your Mastery may be the same as your Level, that is, your Mastery in a Color is the same as the amount of levels you've invested into that Color.
- [new] Spell Compendium 0.8.0
- Document (currently a little disorganized) do officially hold all the Concepts in the Game. Version number begins at 0.8.0 to match this update, but will increment independently as it gets updated
- Document (currently a little disorganized) do officially hold all the Concepts in the Game. Version number begins at 0.8.0 to match this update, but will increment independently as it gets updated
- Archetype Passives have been reworked to fit the changes
- Rogue's casting Attribute has been changed to Mind
- Tags Changed:
- Piercing - Ignores the indicated amount of Armor from the target when dealing damage.
- Silence - now also stops abilities from being activated.
- Regen reworked into Regenerate. Still works the same way, though.
- Detain - now only stops Attacking instead of Attacking and Moving.
- [new] Snared - stops Movement for the target's next turn.
- [new] Blinded - inability to Target anything; Attacking gets a -1 to it's roll.
- [new] Nearsighted - cannot see beyond Close range.
- [new] Menace - can Attack two targets at the same time.
- [new] Banish - expends casts of the Banished creature.
- [new] Exile - remove from the battlefield. Different from destroy effects.
- [new] Unsummon - Exiles a creature from the field, but restores a cast to its owner.
- [new] Ignore THP - Ignores a target's THP when dealing damage.
- [new] Skulk - Skulking targets cannot be seen when in dim light or lower.
- [new] Slow - Reduce movement by the amount mentioned.
- [new] Shapeshift - Action Tag containing mechanics for turning into other things (mainly creatures).
Update on the GM's Guide:
- I've already begun working on it, but as a more-or-less comprehensive guide to how I envision Ignited should be run (including personal notes and comments from me), it's going to take quite a bit of time to properly get something that I'll feel satisfied with to share with everyone. I can't guarantee when it'll be ready, but I will work on it when I can.
Files
Ignited Spell Compendium 0.8.0 849 kB
Jun 08, 2022
Ignited Rulebook 0.8.0 381 kB
Jun 08, 2022
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Ignited TRPG
A Magic: the Gathering inspired TRPG!
Status | In development |
Category | Physical game |
Author | Madness |
Tags | Fantasy |
More posts
- Update 11/16/2024: Planeswalker and GM Sheet14 hours ago
- 11/04/2024: Quickstart Guide12 days ago
- Update 10/15/2024: Rulebook and Database Update32 days ago
- Update 09/19/2024: Database Changes59 days ago
- Update 08/12/2024: Database Update96 days ago
- Update 08/11/2024: Item Upgrade Overhaul97 days ago
- Database Update 07/27/2024Jul 27, 2024
- Update 07/14/2024Jul 14, 2024
- Update 06/16/2024: Database ChangesJun 16, 2024
- Update 05/28/2024: Rulebook v0.14.0 and Planeswalker Sheet v5.10May 28, 2024
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